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Post by Nodata on Dec 7, 2006 11:46:30 GMT -5
The plan is very similar to how Human Necromancers are working. You'll have a set of "illusion" spells that you cast. Basically the spells will create creatures that will be your henchmen. In all ways, they should ideally fucntion just like the monster of the same type. However, when confronted with a creature of intelligence that is on an opposing faction to your illusionary creature, your creature will force the enemy to make a will saving throw (with varying degrees of difficulty depending on your caster's level, intelligence etc). Should the opponent succeed at the saving throw, your illusionary creature wil vanish due to disbelief. If the opponent fails however, he will have to deal with your illusionary creature just as if it were real. The spells to cast the illusions will replace the Shadow Conjuration spells. Instead of having to cast the spell on a dead creature, the Illusionist will be able to "copy" a creature to an Illusion Spellbook in his inventory. On using the book, he can set his next Illusion to be a creature from that book. The creature must be equal or lower level (hit dice) than the caster, and the Illusionist can only have as many Illusions as he has Int modifier.
Suggestions?
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