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Post by Nodata on Jul 9, 2011 10:30:22 GMT -5
- Complete rework of the Animate Dead spell!
- Animated Zombies now have all of the feats, skill, abilities and everything else that they did in life.
- Zombies Animated by Palemasters add their master's levels as levels of Undead to themselves.
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Post by Goat on Jul 9, 2011 10:41:31 GMT -5
See, I like that. You lose some spell levels, you get better summons out of it.
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Post by Zombie Ninja on Jul 9, 2011 13:11:14 GMT -5
Where do you lose the spell levels?
Upon reaching pale master levels 1, 3, 5, 7, and 9, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard). He does not learn any new spells through this ability, however.
You don't get new spells, but spells per day, number of memorized spells remains the same.
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Post by Goat on Jul 9, 2011 13:21:06 GMT -5
I mean you're taking pale master, and giving up getting spell levels for pale master 2, 4, 6, 8 and 10.
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Post by Zombie Ninja on Jul 9, 2011 13:24:11 GMT -5
Yeah that's true enough.
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Post by Zombie Ninja on Jul 9, 2011 13:26:48 GMT -5
- Complete rework of the Animate Dead spell!
- Animated Zombies now have all of the feats, skill, abilities and everything else that they did in life.
- Zombies Animated by Palemasters add their master's levels as levels of Undead to themselves.
So to be clear on that, a 6wiz, 10 PM would raise zombies at whatever the original monster level, let's say 8, + their total level or PM level? 8+16, or 8+10, either way....doesn't that seem a little strong for a pet? Also, won't that eat away TERRIBLY at their xp?
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Post by Nodata on Jul 9, 2011 15:33:06 GMT -5
- Complete rework of the Animate Dead spell!
- Animated Zombies now have all of the feats, skill, abilities and everything else that they did in life.
- Zombies Animated by Palemasters add their master's levels as levels of Undead to themselves.
So to be clear on that, a 6wiz, 10 PM would raise zombies at whatever the original monster level, let's say 8, + their total level or PM level? 8+16, or 8+10, either way....doesn't that seem a little strong for a pet? Also, won't that eat away TERRIBLY at their xp? You're saying a level 16 character walking around with a level 18 pet is too powerful? The pet is ONLY getting extra levels as UNDEAD, not a casting or fighting class. Essentially this boils down to more hit points and better saves. As for XP...having ANY summon out is terrible for XP. This is no different.
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